Azurilland Wiki

We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

READ MORE

Azurilland Wiki
Advertisement
This article is missing an image. Please help the Azurilland Wiki by adding one.
Doom Desire
はめつのねがい Doom Desire
File:Doom Desire Move Game.png
General Information
Type: Type Steel
Generation: III
Battle Data
Category Special
Power: 120 Gen. III, Gen. IV / 140 Gen. V
Accuracy: 85% Gen. III, Gen. IV / 100% Gen. V
PP: 5*
Effects: Selected Target
Secondary Effect: None
Priority: 0
Contact: No
Affected by
Magic Coat: No
Bright Powder: No
Protect/Detect: No
Snatch: No
King's Rock: No
Contest data
Pokémon Contests RSE
Type: Smart
Appeal:
Jam: 0
Super Contests DPPt
Type: Smart
Appeal:



Doom Desire (はめつのねがい Doom Desire) is a Steel-type move introduced in Generation III. It is the signature move of Jirachi.

Effect[]

In Battle[]

Two turns after this move is used, the user blasts the foe with a concentrated bundle of light. On the turn Doom Desire is used, this attack will do nothing other than state that the user has chosen Doom Desire as its destiny. Two turns later, Doom Desire will do damage against the target, using the Sp. Atk stat of the user and the Sp. Def of the target at the time of use. Although Doom Desire is a Steel-type move, it does not get STAB. It also cannot cause a Critical Hit and its damage is not increased by Life Orb. Doom Desire can hit through Wonder Guard, Protect, and Detect. However, Protect and Detect will stop Doom Desire if used on the turn it is first used. It can knock out a target that used Endure, but not one holding a Focus Sash. In Generation V, Doom Desire's power changed from 120 to 140, and its accuracy was changed from 85 to 100. Furthermore, Doom Desire can now recieve STAB. Doom Desire no longer uses the Sp. Def of the targeted Pokémon to calculate damage, but instead the Sp. Def of the hit Pokémon.

Contests[]

Temporarily stops the crowd from growing excited.

Super Contests[]

Earn +2 if the Pokémon performs first in the turn.

Learnset[]

Generation III[]

By Leveling Up[]

By Leveling Up
Pokémon Type Level
Jirachi Steel/Psychic 50
* Bold indicates a Pokémon which receives STAB from this move

Generation IV[]

By Leveling Up[]

By Leveling Up
Pokémon Type Level
Jirachi Steel/Psychic 70
* Bold indicates a Pokémon which receives STAB from this move

Generation V[]

By Leveling Up[]

By Leveling Up
Pokémon Type Level
Jirachi Steel/Psychic 70
* Bold indicates a Pokémon which receives STAB from this move
Advertisement