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Azumarill

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Water
Fairy
Azumarill
(マリルリ Marilli)
184.png
184Azumarill.png
Aqua Rabbit Pokémon Pokémon
Pokédex
National
184
Johto
Hoenn
Sinnoh
Unova
Kalos
Alola
Ability Gender
Thick Fat
Huge Power
Sap Sipper (Dream World)
50% ♀
50% ♂
Pokédex color Egg groups
Blue Unknown
Weight Height
62.8 lbs ??? 2'07" ???
Body style Footprint
BodyUnknown.png F184.png
Cry
Azurilland Pokédex
HP Attack Defense
100 50 80
Sp. Attack Sp. Defense Speed
50 80 50
Total
410

[[Category:Blue Pokémon]]


Azumarill (Japanese: マリルリ Marilli) is a WaterFairy-type Pokémon introduced in Generation II. Prior to Generation VI, it was a pure water-type. It is the final evolution of Azurill.

Appearance

Azumarill's physical appearance includes two large, floppy ears. It's blue on the upper half, and white on the lower half. In the middle are white circles of various sizes. Azumarills have short, stubby, blue arms with no fingers. One significant feature is its zigzag tail with a blue ball at the end, which is a trademark to one of Azumarill's pre-evolution, Azurill.

Evolution

Azumarill evolves from Marill at level 18. It is the final evolution of Azurill.

Game info

Game locations

Version(s) Location Rarity
Gold/Silver Evolve Marill None
Crystal Evolve Marill None
Ruby/ Sapphire Evolve Marill None
Emerald Evolve Marill None
FireRed/ LeafGreen Evolve Marill None
Diamond/ Pearl Evolve Marill None
Platinum Victory Road Common
HeartGold/SoulSilver Evolve Marill None
Black/White Evolve Marill (White only) None

Side game locations

Game(s) Location
Pokémon Channel Cobalt Coast
Camp Starlight (Friday)
Pokémon Trozei! Secret Storage 12
Mr. Who's Den
Red Rescue Team & Blue Rescue Team Evolve Marill
Explorers of Time & Explorers of Darkness Blizzard Island (1F-20F)
Crevice Cave (B1F-B10F)
Lower Crevice Cave (B1F-B4F)
Mt. Avalanche (B1F-B19F)


Pokédex entries

Generation I
Azumarill did not appear during the Generation I games.
Gold
By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
Silver
When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
Crystal
The bubble-like pattern on its stomach helps it camouflage itself when it's in the water.
Ruby
Azumarill's long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.
Sapphire
Azumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.
Emerald
It lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water.
FireRed
When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
LeafGreen
By keeping still and listening intently, it can even tell what is in wild, fast-moving rivers.
Diamond
It lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes.
Pearl
Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
Platinum
It can spend all day in water, since it can inhale and store a large volume of air.
HeartGold
By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
SoulSilver
When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
Black
It can spend all day in water, since it can inhale and store a large volume of air.
White
It can spend all day in water, since it can inhale and store a large volume of air.
Black 2
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White 2
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X
{{{x}}}
Y
{{{y}}}
Omega Ruby
{{{omegaruby}}}
Alpha Sapphire
{{{alphasapphire}}}

Learnset

Generation II

Main article: Azumarill/Learnset Generation II

Generation III

Main article: Azumarill/Learnset Generation III

Generation IV

Main article: Azumarill/Learnset Generation IV

Generation V

Leveling
Level Move Power Accuracy PP Type Damage Type Contest Type Appeal Jam
1 Tackle 50 100% 35 Normal Physical


1 Defense Curl —% 40 Normal Status


1 Tail Whip 100% 30 Normal Status


1 Water Gun 40 100% 25 Water Special


2 Defense Curl —% 40 Normal Status


7 Tail Whip 100% 30 Normal Status


10 Water Gun 40 100% 25 Water Special


15 Rollout 30 90% 20 Rock Physical


20 BubbleBeam 65 100% 20 Water Special


27 Aqua Ring —% 20 Water Status


33 Double-Edge 140 100% 15 Normal Physical


40 Rain Dance —% 5 Water Status


47 Aqua Tail 90 90% 10 Water Physical


54 Hydro Pump 120 80% 5 Water Special


Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.


Trivia

  • Lady Azumarill is a friend of the Pichu brothers.
  • In Pokémon Mystery Dungeon Explorers of Time, Darkness, and Sky, after Azurill and Marill leave the Kecleon Store for the first time (on-screen), Kecleon explains that their mother has sadly grown ill, which explains why they are doing the shopping. It is possible that their mother is, of course, an Azumarill.
  • Black 2 and White 2 are the only games to have an underleved Azumarill.

References