Azurilland Wiki

We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

READ MORE

Azurilland Wiki
Advertisement
Happy Hour
(ハッピータイム Happy Time)
Happy Hour XY
General Information
Type: Type Normal
Generation: VI
Battle Data
Category Status
Power: -
Accuracy: -
PP: 30*
Effects: User and allies
Secondary Effect: None
Priority: No
Contact: No
Affected by
Magic Coat: No
Bright Powder: No
Protect/Detect: No
Snatch: No
King's Rock: No


Happy Hour (Japanese: ハッピータイム Happy Time) is a Normal-type move introduced in the Generation VI games, Pokémon X and Y. So far, the only Pokémon to be able to learn this move is Inkay.

Game info[]

Effect[]

In battle[]

Happy Hour doubles the prize money earned at the end of a battle. This move also stacks with items that also increase prize money, such as the Amulet Coin and Luck Incense, for which the prize money is then quadrupled. This move does not stack with itself, however.

Outside of battle[]

Happy Hour has no affect outside of battle.

Description[]

Version(s) Description
X/Y Using Happy Hour doubles the amount of prize money received after battle.


Learnset[]

By events[]

Events
Sprite Pokémon Type Event
686 Inkay Dark/Psychic Tokyo Bay Pokémon Center
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

In the anime[]

Happy Hour has not yet appeared in the anime.

In the manga[]

Happy Hour has not yet appeared in the manga.

Advertisement