Happy Hour (ハッピータイム Happy Time)
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General Information | |
Type: | |
Generation: | VI |
Battle Data | |
Category | Status |
Power: | - |
Accuracy: | - |
PP: | 30* |
Effects: | User and allies |
Secondary Effect: | None |
Priority: | No |
Contact: | No |
Affected by | |
Magic Coat: | No |
Bright Powder: | No |
Protect/Detect: | No |
Snatch: | No |
King's Rock: | No |
Happy Hour (Japanese: ハッピータイム Happy Time) is a Normal-type move introduced in the Generation VI games, Pokémon X and Y. So far, the only Pokémon to be able to learn this move is Inkay.
Game info[]
Effect[]
In battle[]
Happy Hour doubles the prize money earned at the end of a battle. This move also stacks with items that also increase prize money, such as the Amulet Coin and Luck Incense, for which the prize money is then quadrupled. This move does not stack with itself, however.
Outside of battle[]
Happy Hour has no affect outside of battle.
Description[]
Version(s) | Description |
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X/Y | Using Happy Hour doubles the amount of prize money received after battle. |
Learnset[]
By events[]
Events | ||||||||||||||
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Sprite | Pokémon | Type | Event | |||||||||||
Inkay | Dark/Psychic | Tokyo Bay Pokémon Center | ||||||||||||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
In the anime[]
Happy Hour has not yet appeared in the anime.
In the manga[]
Happy Hour has not yet appeared in the manga.