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Type Electric

Electric-type Pokémon have electricity-oriented powers that they use to mate with. This category is usually represented by Pikachu, as Pikachu is the most famous Pokémon of the Electric types, and possibly the most famous out of all Pokémon.

Electric-type attacks usually have a chance of causing the Paralyze status effect, which gives the affected Pokémon a severe Speed statistic reduction along with a 25% chance of being unable to move for a turn.

Electric Pokémon represent electricity, electrical energy, and light (as many electric Pokémon can learn Flash). Many Electric types are known for living near, around, or sometimes in areas of human inhabitation (possibly due to the large amount of electricity people use). Some electric Pokémon, like Voltorb and Magnemite, resemble artificial objects used by humans (Voltorb's resemble Poké Balls, and the Magnemite family have what appear to be screws and magnets attached to their bodies). In Generation IV, Electric has the least type pairings, as only Water, Steel, Flying, and Ghost have been paired with it. In Generation V, however, the Electric type gains several more type pairings.

Weaknesses and resistances[]

Generation I[]

Generation II - V[]

Generation VI[]

Move Type
Type Bug Type Dark Type Dragon Type Electric Type Fairy Type Fighting Type Fire Type Flying Type Ghost Type Grass Type Ground Type Ice Type Normal Type Poison Type Psychic Type Rock Type Steel Type Water
Type Electric
½
½
×2
½
Type ElectricType Bug
½
½
×2
½
×2
½
Type ElectricType Dragon
×2
¼
×2
½
½
½
×2
×2
½
½
Type ElectricType Fairy
½
½
×0
½
½
½
×2
×2
Type ElectricType Fire
½
½
½
½
½
½
×4
½
×2
¼
×2
Type ElectricType Flying
½
½
½
½
×0
×2
×2
½
Type ElectricType Ghost
½
×2
½
×0
½
×2
×2
×0
½
½
Type ElectricType Grass
×2
¼
×2
½
×2
×2
½
½
Type ElectricType Ground
×0
½
×2
×2
×2
½
½
½
×2
Type ElectricType Ice
½
×2
×2
½
×2
½
×2
Type ElectricType Normal
½
×2
½
×0
×2
½
Type ElectricType Steel
½
½
½
½
×2
×2
¼
½
×4
½
½
×0
½
½
¼
Type ElectricType Water
½
½
×2
×2
½
¼
½
A type chart displaying the weaknesses and resistance of a Pokémon when damaged by a move. Empty fields are moves that do normal damage.
×4
Doubly super effective
×2
Super effective
½
Resistant
¼
Very resistant
×0
No damage

Abilities of Electric Pokémon[]

Natural[]

Dream World[]

Electric Pokémon Families[]

Unevolved First evolution Second evolution Other type
172 Pichu 025 Pikachu 026 Raichu
081 Magnemite 082 Magneton 462 Magnezone Steel (Generation II onward)
100 Voltorb 101 Electrode
239 Elekid 125 Electabuzz 466 Electivire
Eevee 135 Jolteon Only Jolteon is Electric
145 Zapdos Flying
170 Chinchou 171 Lanturn Water
179 Mareep 180 Flaaffy 181 Ampharos
243 Raikou
309 Electrike 310 Manectric
311 Plusle
312 Minun
403 Shinx 404 Luxio 405 Luxray
417 Pachirisu
479A Rotom Ghost (Normal Form)
479B Rotom Fire (Generation V onward - Heat Form)
479C Rotom Water (Generation V onward - Wash Form)
479D Rotom Ice (Generation V onward - Frost Form)
479E Rotom Flying (Generation V onward - Fan Form)
479F Rotom Grass (Generation V onward - Mow Form)
522 Blitzle 523 Zebstrika
587 Emolga Flying
595 Joltik 596 Galvantula Bug
602 Tynamo 603 Eelektrik 604 Eelektross
618 Stunfisk Ground
642 Thundurus Flying
644 Zekrom Dragon
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